![]() ![]() All the stuff I just listed here should be standard. This is a massive development for the game, an evolution of the Prophecy farm last season, and should be standard going forward. By allowing spoils and therefore drops to be farmable in DSC, they have created a raid that isn’t just fun, but can be run essentially infinitely, farmed for actual drops for the very first time. The Spoils – Now this is where Bungie didn’t just hit a home run, but a grand slam. We’ll see if drop rates are too low over time I guess, and I think the weapon itself could use a bit of buffing. At Simple Carry, we offer a range of boosting services that allow you to buy in-game loot and rewards quickly and efficiently. The Exotic – Not revealed beforehand, still has that “Anarchy-like” drop feel we didn’t get with Divinity due to the quest. Players who land here will find good weapons, alongside plenty of ammo, medkits and other items. ![]() The Cosmetics – Another answer to fan requests not to sell raid-themed stuff in Eververse, with ways to earn the sparrow and ghost through challenges. 4) Command Post (Kalahari) Command Post holds enough loot for a few teams. A direct answer to fan feedback and implemented well between the 4-5 new perks they added here and here only. ![]() Not just new raid weapons, but weapons with raid-only perks that elevate them above normal weapons and again, make them aspirational. The only issue here is that it can still drop obnoxiously low when it should probably be 60 minimum. It’s 100% not a reskin, and now has bonus slots for raid-specific mods too. Destiny 2 Armor – Is aspirational from its looks alone, I have never wanted a set this much in pretty much any D2 raid. ![]()
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